Saturday 13 August 2016

Update Notes - Roaming the land of Death (alpha v1.1)

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Particle overhaul

- New particle systems made for snow and rain effects
- Updated particles for falling leaves in autumn
- Updated aura particles and colours
- Updated ability particles and colours
- Updated loot beam particles
- Updated spawner particles (unfinished)
- Depth fixed for most particles

Old code rewrite

- Health regeneration works again
- Mana regeneration changed
- Shadow mage aura no longer heals past full hp
- Healing spells no longer heal above full hp
- Regeneration now scales with level
- Health and mana scaling changed
- Enemy health bars are now drawn in GUI layer
- Tentacle beast pathing changed
- Cooldown system rewritten
- XP bars now consistent between classes

Misc

- Ledge sprites added to lava pits
- Decreased the size of loot bags
- Modified loot system to not roll over after 99. Instead, loot currency will be used for different things depending on its value

Known bugs

- Invisibility sometimes gets stuck on
- Possible error related to enemy pathing


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